		-=All Diablo 1 Quests Solution=-

Single Player Quests:

Quest name: POISONED WATER
Quest Given From: Pepin
Dungeon Level: Cathedral Level 2
Goal: Kill all enemies in a sublevel
Reward: Ring of Truth
Quest Summary: When you hit Level 2 of the Dungeon, come back to town and talk
to Pepin. He should tell you that the water of Tristram is going bad, and that
it's up to you to figure out what's going on before people become sick and die.
Go back to Level 2 and look for a hole in the wall surrounded by candles. When
you find this hole (move the cursor over it and it should say 'A Dark Passage'),
enter it. Inside you should find Goatmen, Carvers, and other enemies. Defeat
all the enemies in the Dark Passage, and the quest will be solved. Return to
Pepin and he will give you the Ring of Truth as a reward.

This quest shares the same quest group as The Curse of King Leoric, meaning
only one of these two quests will appear in any given game.

Quest name: TAVERN SIGN
Quest Given From: Ogden
Dungeon Level: Cathedral Level 4
Goal: Find Ogden's Sign
Reward: Harlequin Crest
Quest Summary: When Ogden informs you that the sign to his tavern is missing,
go down to Level 4 and search for the Dark One named Snotspill. He will inform
you that some 'big uglies' stole his sign and that he wants it back. Search
around Level 4 for a room with many Overlords and a chest inside. Open the
chest to retrieve Ogden's Tavern Sign. From this point you can solve the quest
via two ways. The first is to give the sign back to Snotspill. He will say
that he can now kill with big magic and will ambush you with his Dark Ones.
Or, you can go give Ogden back his sign and get a magical item as a reward.

This quest shares the same quest group as The Butcher and Gharbad the Weak,
meaning only two of these three quests will appear in any given game.

Quest name: GHARBAD THE WEAK
Quest Given From: Gharbad the Weak
Dungeon Level: Cathedral Level 4
Goal: Kill Gharbad the Weak
Reward: Two random magic items
Quest Summary: Venture into Level 4, and you will meet Gharbad the Weak. He
will tell you that if you protect him from the enemies in the dungeon, he will
give you a great reward. After he tells you this, go off somewhere else besides
Level 4 and then return to Gharbad. At this time he will tell you that he is
still crafting your reward, and will give you some item to hold you over until
then. Go off somewhere else and return to Gharbad a second time, and he will
tell you that he's almost done his work. Leave again and return to Gharbad,
and he will say that he has finished the item, but you must fight him for it.
He is easy to kill, and when you do, pick up the random item he was making.

This quest shares the same quest group as The Butcher and Ogden's Sign,
meaning only two of these three quests will appear in any given game.

Quest name: VALOR ARMOR
Quest Given From: Book of Blood
Dungeon Level: Catacombs Level 5
Goal: Find Arkaine's armor
Reward: Arkaine's Valor
Quest Summary: In Level 5 of the Catacombs you will find a book which speaks
of the warrior Arkaine. It will tell you that his armor called Valor resides
somewhere in the Catacombs. Search the catacombs for a Pedestal of Blood and
three Bloodstones. Pick up all three Bloodstones and place them in the Pedestal
of Blood (just click on the Pedestal once to place a stone). When this is done,
a wall will disappear and a great hall will open before you. Continue down the
hall, killing all enemies in your way. At the end of the hallway you will find
Arkaine's Valor armor.

This quest shares the same quest group as The Magic Rock and Halls of the Blind,
meaning only two of these three quests will appear in any given game.

Quest name: MAGIC ROCK
Quest Given From: Griswold
Dungeon Level: Catacombs Level 5
Goal: Find the Magic Rock
Reward: Empyrean Band
Quest Summary: After you enter the Catacombs, return to town and talk to
Griswold. He will speak of the Magic Rock which he has heard of. If you
return it to him, he will give you a reward. Return to the Catacombs and
search for the Magic Rock. Once you find it, return it to Griswold and
receive the Empyrean Band ring.

This quest shares the same quest group as Valor and Halls of the Blind,
meaning only two of these three quests will appear in any given game.

Quest name: THE CHAMBER OF BONE
Quest Given From: Mythical Book
Dungeon Level: Catacombs Level 6
Goal: Reading the Ancient Tome
Reward: Guardian spell level
Quest Summary: The object of this quest is to enter Diablo's treasure vault
(known as the Chamber of Bone) and claim the valuable items inside.
The quest is initiated by reading a book on Dungeon Level 6.
The Book of Bone (Mythical Book) reads: "Beyond the Hall of Heroes lies
The Chamber of Bone. Eternal death awaits any who would seek to steal
the treasures secured within this room. So speaks the Lord of Terror,
and so it is written."

The Chamber of Bone itself is accessed through a stairwell on level six,
and contains a variety of monsters. There are several magic items inside
as well as an Ancient Tome, which is hidden in the innermost chamber.
Reading the Ancient Tome bestows the hero with one level of the Guardian spell,
and completes the quest. 

Quest name: HALLS OF THE BLIND
Quest Given From: Book of the Blind
Dungeon Level: Catacombs Level 7
Goal: Find the Optic Amulet
Reward: Optic Amulet
Quest Summary: Read this book at Level 7 to recite a poem about the Halls of the
Blind. After you read it through, you will be able to access a room which you
couldn't access before. Enter the room and search one of the adjacent rooms for
the Optic Amulet. Once you find it, the quest has been completed.

This quest shares the same quest group as The Magic Rock and Valor, meaning
only two of these three quests will appear in any given game.

Quest name: ZHAR THE MAD
Quest Given From: Zhar the Mad
Dungeon Level: Catacombs Level 8
Goal: Kill Zhar the Mad
Reward: -
Quest Summary: In Level 8 of the Catacombs, you should encounter Zhar the Mad
in a library. Talk to him, and he will give you a book to keep you busy while
he goes about his work. Take the book and all the scrolls around you, but do
not take the book from the bookcase. When you feel you are ready to fight him,
take the book from the bookcase. Zhar will get mad that you've done this, and
will fight you. He will teleport around the room and shoot fireballs with his
staff, making him very hard to get a hit on him without being hurt yourself.
To make this much easier, Stone Curse him when he is visible to get some easy
hits. One or two Stone Curse spells, and Zhar should be dead for sure.

This quest shares the same quest group as Black Mushroom and Anvil of Fury,
meaning only two of these three quests will appear in any given game.

Quest name: BLACK MUSHROOM
Quest Given From: Adria
Dungeon Level: Caves Level 9
Goal: Find the Black Mushroom 
Reward: Spectral Elixir
Quest Summary: Search the Caves for a Fungal Tome. Once you find it, go to town
and talk to Adria. She will tell you that in order to make use of it, she will
need a Black Mushroom. Return to the Caves and search for a patch of mushrooms
within. Take the Black Mushroom and return to Adria with it. She will say that
she now needs an elixir from Pepin. Ask Pepin for the elixir, and he will say
that he needs a demon's brain to create such an elixir. Return to the Caves and
kill any demon. His brain will pop out. Grab it and return to Pepin for the
elixir. Go back to Adria with the elixir. She will say that she does not need
it anymore. Drink the elixir to raise all your base stats by one.

This quest shares the same quest group as Zhar the Mad and Anvil of Fury,
meaning only two of these three quests will appear in any given game.

Quest name: ANVIL OF FURY
Quest Given From: Griswold
Dungeon Level: Caves Level 10
Goal: Find the Anvil of Fury
Reward: Griswold's Edge
Quest Summary: After you enter deep into the Caves, return to town and talk to
Griswold. He will speak of the Anvil of Fury which he has heard of, and will
tell you that if he had this anvil, he could craft you a truly powerful weapon.
On Level 10 of the Caves, out on a peninsula of land which stretches into the
lava, you will find the Anvil of Fury. Get it and return to Griswold for
Griswold's Edge, a very good sword.

This quest shares the same quest group as Zhar the Mad and Black Mushroom,
meaning only two of these three quests will appear in any given game.

Quest name: WARLORD OF BLOOD
Quest Given From: Steel Tome
Dungeon Level: Hell Level 13
Goal: Kill the Warlord of Blood
Reward: Two magical armors and weapons, possibly - unique ones
Quest Summary: Later in the game you will find a Steel Tome that tells about
the Warlord of Blood. That boss can be found on Level 13. He will be in a
room guarding the entrance down to Level 14, along with several other Steel Lords.
To kill him easily, lure out each of his escort Steel Lords one by one. With
time and patience, you should be able to lure most of them out without provoking
the Warlord to come after you. When you feel that you are ready, get close to
him and retreat. He will follow you. Exit the room which he is in, to give
yourself some space, then fight him to his death. After you kill him, enter
back into the room he was in to get some cool armor and weapons.

This quest shares the same quest group as Lachdanan, meaning only one of these
two quests will appear in any given game.

Quest name: LACHDANAN
Quest Given From: Lachdanan
Dungeon Level: Hell Level 14
Goal: Find the Golden Elixir
Reward: Veil of Steel
Quest Summary: Find Lachdanan on Level 14 and talk to him. He will not attack
you, and will explain his story of how he was once one of King Leoric's knights
until a curse came upon him. He is the only one of the Blood Knights who withstood
the curse and kept own sanity. He will request aid with finding him the Golden
Elixir, so he can end his life without being eternally damned. Head down to
Level 15 and search for the named elixir. Once you find it, return to Lachdanan and
give it to him. He will give you the Veil of Steel helm, and, after his spirit
departs, an additional random item will also be dropped.

This quest shares the same quest group as Warlord of Blood, meaning only one
of these two quests will appear in any given game.

4 Quests For Both Singleplayer & Multiplayer:

Quest name: THE BUTCHER
Quest Given From: Wounded Townsman (aka Kael Rills in the D&D product Diablo II: The Awakening)
Dungeon Level: Cathedral Level 2
Goal: Kill The Butcher
Reward: The Butcher's Cleaver
Quest Summary: First find the room with The Butcher in it. It should be a room
on Level 2 with many slain bodies inside. If you're a Warrior, obtain a shield,
a sword, some leather armor, and many healing potions on your belt. Open the
door and let him come to you. When he gets close to you, try to get off the
first hit. With luck, you should be able to pummel him to death with your sword
while taking minimal damage. If you are a Rogue, open the door and run back.
Hit and run while firing arrows into him until he dies. If you are a Sorcerer,
open the door and make sure he sees you cast a Fire Wall spell in his chamber,
then shut the door. He should succumb to the flames. After he dies, pick up a
unique item called the Butcher's Cleaver, or just a random item, if you're in a
multi player game.

This quest shares the same quest group as Gharbad the Weak and Ogden's Sign,
meaning only two of these three quests will appear in any given game.

Quest name: THE CURSE OF KING LEORIC
Quest Given From: Ogden
Dungeon Level: Cathedral Level 3
Goal: Kill King Leoric
Reward: The Undead Crown, or a random magical item in Multi Player
Quest Summary: Enter Leoric's Tomb on the third level. Within the tomb you
should kill all the enemies, then approach the two levers. Switch the lever
on the left (east room) to open a door to a room with a couple of chests.
Check the chests for useful items inside. Once you do that, go back and switch
the lever on the right (west room) to open the way to the Skeleton King.
Try to get to the Skeleton King and slay him as soon as possible, because if you
start fighting the other skeletons first, the King will begin summoning
additional ones. Holy Bolt works nicely on him, and hand-to-hand combat
with him could prove to be fatal. In a multi player game, the Skeleton King
can be found on the third level of the Dungeon. He will also not be able to
summon skeletons.

This quest shares the same quest group as Poisoned Water Supply, meaning only
one of these two quests will appear in any given game.

Quest name: ARCH-BISHOP LAZARUS
Quest Given From: Cain
Dungeon Level: Hell Level 15
Goal: Kill the Arch-Bishop Lazarus
Reward: The access to Hell Level 16, along with up to three magical items
Quest Summary: Search Level 15 until you find the Staff of Lazarus. Once you
find it, pick it up and head back to town with it. Talk to Cain, and he will
notice the owner of the staff and explain to you how Lazarus must be killed
at this point of time. He will take the staff from you and send you on your
way. Head back down to Level 15 and you will find a Red Portal near the marble
pentagram. Enter the portal to get into Lazarus' Lair. Once you enter his lair,
proceed to go through it, killing all the Hell Spawns and Advocates you find.
Once you have cleared out all the enemies you can find, go search for a gray
circle on the ground (there should be three). Enter it, and you will appear in
an area where some Hell Spawns were. Enter the other gray circle, and you should
be in another area where Hell Spawns were. Now retreat to the place you started
the level at. A third gray circle should be on the ground. Step onto it to go
straight to Lazarus. After the cut scene of him, you should start off in a
room with Lazarus and many Hell Spawns. Lazarus will be talking, and the Hell
Spawns will be just sitting here. Take this point in time to run down the hall.
When he is done talking, the Hell Spawns will come after you little by little.
Kill them off until only Lazarus is left. To complete the quest you'll have to
kill Lazarus now. Stone Curse works nicely on him if you can't get him to hold
still... The Arch-Bishop can be found on Level 15 in a special room if you play in
multi player mode. And, you don't need the Staff of Lazarus to get this quest
from Cain.

Quest name: DIABLO
Quest Given From: Cain
Dungeon Level: Hell Level 16
Goal: Kill The Dark Lord (Diablo)
Quest Summary: After you've killed Lazarus, head back to Cain in town. He will
now tell you of the quest of Diablo, Lord of Terror. Retreat back down to Level
15 and walk into the pentagram to enter his lair. To make this level easier,
fight your way towards the upper left hand corner of the map. There you should
find an enclosed room, with many Blood Knights and Advocates scattered around it.
Kill them, and ready a spell or a scroll of Telekinesis. Inside the room, you should
be able to see two levers. Both must be pulled in order to open the room with
Diablo in it. Use Telekinesis to pull them both. Head down to the lower-left
corner of the level. You should find Diablo there, along with many other enemies.
Try to lure just Diablo out of the room. Once you do, lead him to some other part
of the level, away from all other monsters. After it's just you and him, go in
for the kill. If you're in a multi player game and have a high level of Fire Wall
spell, you can use an amusing trick to beat Diablo. Get as close to the monster as
possible and cast numerous firewalls on him. Then let him kill you without moving
to any other place. You aren't going to lose your items on Level 16, therefore,
just watch Diablo dying in the flames!
 